The Download Section in this site is Divided into several locations, Below is a table describing download navigation
| Download Navigation Bar |
|---|
| Maps | These are maps that expand the singleplayer and multiplayer |
| Mutators | These Modifications Change the scope of the game on different levels as well as the environment and feel of things |
| Essentials | These are files that everyone should have. They are patches and fixes as well as extra things like improved INIs. |
| Lounge | This is a place to download Media, listen to music, fill out forms and read some news in relation to the game or site |
| Forums | The Forums are a BBS that allow you to ask questions and get answers. They have their own rules apart from the site |
DeusEx has different file extentions that corresponds to different folders. When you download a file, the table below will let you know where to put it based on its extention (a group of 2 - 3 letters after the . in back of the name)
| File Extentions |
|---|
| Extention | Definition | Location |
| .U | These are UnrealScript Packages with Souce Code to the game. Every Package or mod will compile into a .U file | These are placed in your System Folder |
| .UTX | These files are Texture packages that are seen in maps. Anything visual that you see in a game that is two dimensional is a texture | These files are placed in your Textures Folder |
| .DX | These files are the maps that we get to play in. These are the actual levels themselves. They are created through Unreal Editor. | All maps are placed in your Maps Folder |
| .UMX | These files are 8 bit Music files. All music in this game is a .UMX file | These files are added to your music folder |
| .DLL | Dynamic Link Libraries are Drivers that communicate between the Operating System and the Game. They are needed to make the game run and are coded with native C++ and not UnrealScript | These all go in your System folder |
| .INI | .INI files are files which initialize themselves. In other words they are files that contain your personal configurations to the game. What can't be reached through the Menus can be reached through these files | All INI files go in the System folder of the game. |
| .UAX | .UAX files are sound files. While music plays in the background, the environmental sounds come from these files. | These files go in your Sounds Folder |
| .INT | These files are package specific files that have some settings contained that allow package initialization. Some .U files will have their .DLL files looking for their .INT files. | All .INT files are placed in the System Folder to the game. |
| .UXX | These files are cached files from downloads obtained from servers | All of these are files that are located in your cache in which after a time, it will be purged from the system.* |
| .EXE | Executable files. These files are what start an application. Executables can be made for Mods that can be launched with -mod as part of a shortcut. | All files that are executables go to the System Folder of the MODIFICATION itself. Look at Documentation of where it goes. |
| .UC | These are Uncompiled UnrealScript Source Code. This gets compiled through UCC make and becomes a .U package | Your package always has a folder for itself inside the DeusEx Folder. The .U appears in the System Folder after you compile. |
| .IT | These are music files. When you convert from .WAV to .IT, you import into UnrealEditor and it becomes a .UMX file | These go in your music directory, be it in your mod package folder or in your main music folder. |
| .UNR | These are Unreal Editor Map files. You have to change the Extention from .UNR to .DX in order for them to work with DeusEx and have files associated with the map in their correct directories or you will get an error that will load dx.dx instead | These go in your maps folder and will become playable once you change .UNR to .DX |
| .JPG | Compressed Images that make up Splash screens or help files. | Most go to the help folder, but consult the modification for exact location |
| .BMP | These are Images that appear in your system folder after using the screenshot command "shot" or "sshot" | These appear in your system folder...its best to create a folder outside of DeusEx and transfer them there as these eat up your space and slow down your game. |
| .DEM | Demorec File made when you choose to record a game by using "Demorec + filename" command in a server. | These appear in your system folder when created. They are small files that can be played back with the Demorec driver or updated Engine package |
Contrary to Popular Belief...Most people will make the statement of setting your cache purging time to 0 to be a good idea. Unfortunately, this is horrible because your cache is assigned some space from the DeusEx.INI file as well as MTL and you can overflow your cache if you overdepend on it, causing General Protection Faults (GPF) to crash your game. The purpose of a cache is to store temporary files so that the windows swap file doesn't have to do it, and the file can be reused. Try the following..
Anytime you are downloading anything from an Deus Ex Server, attempt to take a screenshot or write down the exact name of the file and the amount of space that it takes. After downloading is complete, search your cache for a file size matching that in the screenshot and rename your file exactly as written in the screenshot. Afterwards, transfer that file to its correct folder and delete the cached file.